Consulting

Expert guidance in real-time rendering, graphics, and creative tools.

I help teams and creators bring advanced visual technology to life — from interactive 3D applications to GPU-accelerated rendering pipelines.
With over a decade of experience across CAD, creative apps, and real-time graphics, I specialize in bridging the gap between engineering precision and artistic expression.

How I Can Help

  • Rendering Systems — Path tracing, PBR, HDRI lighting, and custom real-time pipelines (WGPU, Vulkan, Metal)

  • GPU Compute & Performance — Shader optimization, SDF acceleration, compute-driven rendering, and architectural design

  • Geometry & Modeling — CAD kernels, NURBS and SDF-based modeling, procedural meshing, analytic geometry

  • Creative Tool Development — Building modern, intuitive interfaces for artists and designers in 2D and 3D

  • Prototyping & Technical Direction — Helping you evaluate and design the right graphics architecture for your product

Who I Work With

I collaborate with startups, studios, and solo developers who want to push visual technology forward — whether you’re building a creative tool, a simulation, or a real-time visualization engine.

If you’re tackling complex rendering challenges or need help turning a concept into a working prototype, I can help you get there faster.